Garry's Mod Wiki
Description
Creates an effect with the specified data.
For Orange Box .pcf particles, see ParticleEffect, ParticleEffectAttach and CreateParticleSystem.
You will need to couple this function with IsFirstTimePredicted if you want to use it in a predicted hook.
Arguments
You can find a list of built-in engine effects here. You can create your own, example effects can be found here and here.
Set this to true if you wish to call this function in multiplayer from server.
Example
Creates a HelicopterMegaBomb effect at the origin of the map. ( 0, 0, 0 )
Example
Example usage of the impact effect, makes bullet holes without firing a bullet.
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