Garry's Mod Wiki
Description
Renders the scene with the specified viewData to the current active render target.
Static props and LODs are rendered improperly due to incorrectly perceived distance.
Issue Tracker: 1330
Issue Tracker: 1330
Arguments
1 table view = nil
The view data to be used in the rendering. See ViewData structure. Any missing value is assumed to be that of the current view. Similarly, you can make a normal render by simply not passing this table at all.
Example
How you could use this to draw the view on a derma panel.
Output:
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