Garry's Mod Wiki

Garry's Mod Wiki

  ITexture render.GetSuperFPTex()


Returns a floating point texture (RGBA16161616F format) the same resolution as the screen.

The gmodscreenspace doesn't behave as expected when drawing a floating-point texture to an integer texture (e.g. the default render target). Use an UnlitGeneric material instead


1 ITexture
Render target named __rt_SuperTexture1

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