Garry's Mod Wiki

Garry's Mod Wiki

  mesh.Normal( Vector normal )
  mesh.Normal( number x, number y, number z )

Description

Sets the normal to be used for the next vertex. See mesh.Begin.

Default Arguments

1 Vector normal
The normal of the vertex.

Argument Overload: Direct numbers input

1 number x
The X part of the vertex normal.
2 number y
The Y part of the vertex normal.
3 number z
The Z part of the vertex normal.

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