Garry's Mod Wiki

Garry's Mod Wiki

  cam.IgnoreZ( boolean ignoreZ )

Description

Tells the renderer to ignore the depth buffer and draw any upcoming operation "ontop" of everything that was drawn yet.

This is identical to calling render.DepthRange( 0, 0.01 ) for true and render.DepthRange( 0, 1 ) for false. See render.DepthRange.

Arguments

1 boolean ignoreZ
Determines whenever to ignore the depth buffer or not.

This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.

Page content is automatically updated four times a day. Edits and history are not available.

Last Parsed: Loading...