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Returns the angle of this vector (normalized), but instead of assuming that up is Vector( 0, 0, 1 ) (Like Vector:Angle does) you can specify which direction is 'up' for the angle.
Shows usage of the function
This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.
Page content is automatically updated four times a day. Edits and history are not available.
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