Garry's Mod Wiki
Description
Initializes the ghost entity with the given model. Removes any old ghost entity if called multiple times.
The ghost is a regular prop_physics entity in singleplayer games, and a clientside prop in multiplayer games.
Arguments
2 Vector pos
Position to initialize the ghost entity at, usually not needed since this is updated in Tool:UpdateGhostEntity.
3 Angle angle
Angle to initialize the ghost entity at, usually not needed since this is updated in Tool:UpdateGhostEntity.
This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.
Page content is automatically updated four times a day. Edits and history are not available.
Last Parsed: Loading...