Garry's Mod Wiki
Description
Table structure that describes a Source Engine ammo type.
See game.AddAmmoType and game.GetAmmoData.
Members
Related function is game.GetAmmoNPCDamage.
Can also be a string with the name of a convar. The value will automatically update with the convar's.
Default: 10
Related function is game.GetAmmoPlayerDamage.
Can also be a string with the name of a convar. The value will automatically update with the convar's.
Default: 10
-2
makes this ammo type infinite.
Related function is game.GetAmmoMax.
Can also be a string with the name of a convar. The value will automatically update with the convar's.
gmod_maxammo
convar will override this value if set to above 0, which it is by default.Default: 9999
This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.
Page content is automatically updated four times a day. Edits and history are not available.
Last Parsed: Loading...