Garry's Mod Wiki

Garry's Mod Wiki


Shader used for the now-absent Morph post-processing effect. This effect can be restored with an addon available on the Workshop.


number refractamount
Refract amount
ITexture fbtexture
Texture/Render target to apply the morph to
ITexture normalmap
Texture that holds the morph directions - red channel for X, green channel for Y.

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