Garry's Mod Wiki

Garry's Mod Wiki

  ProjectedTexture:SetShadowFilter( number filter )

Description

Sets the shadow "filter size" of the projected texture. 0 is fully pixelated, higher values will blur the shadow more. The initial value is the value of r_projectedtexture_filter ConVar.

You must call ProjectedTexture:Update after using this function for it to take effect.

Arguments

1 number filter
The shadow filter size to set.

This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.

Page content is automatically updated four times a day. Edits and history are not available.

Last Parsed: Loading...