Garry's Mod Wiki
Description
Sets the linear attenuation of the projected texture.
See also ProjectedTexture:SetConstantAttenuation and ProjectedTexture:SetQuadraticAttenuation.
The default value of linear attenuation when the projected texture is created is 100. (others are 0, as you are not supposed to mix them)
You must call ProjectedTexture:Update after using this function for it to take effect.
Arguments
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