Garry's Mod Wiki
Lua error logging
Sometimes it is useful for server owners to receive and log Lua errors that occur on their servers.
This can be done via the lua_error_url console variable on the server.
Setting the ConVar to a link will cause the clients connected to the server and the server itself report all Lua errors they encounter to the given URL via a POST request.
Data format
Each POST request will have the following data in its body, formatted as GET parameters:
| key | description |
|---|---|
| error | The error string itself |
| stack | The stack trace of the error |
| realm | Which Lua realm produced the error, possible values are: server, client |
| addon | The ID of the Workshop addon this error was caused by, if the game was able to determine that, 0 otherwise |
| hash | CRC32 hash of the error+stack+realm+addon fields |
| gamemode | The currently running gamemode of the server (folder name), example: sandbox |
| gmv | The version of the game, example: 2020.05.20 |
| os | The operating system of the client/server the error happened on, possible values are windows, osx, linux |
| ds | Whether this error happened on a dedicated server (true), or on a listen server/singleplayer (false) |
| v | Version of the lua_error_url system, this will always be 4 |
This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.
Page content is automatically updated four times a day. Edits and history are not available.
Last Parsed: Loading...