Garry's Mod Wiki
Description
Sets the bone matrix of given bone to given matrix. See also Entity:GetBoneMatrix. Will cause a uncatchable error when used on __INVALIDBONE__
bones. Can be caught with if ent:GetBoneName(boneid) == "__INVALIDBONE__" then
Despite existing serverside, it does nothing.
Arguments
Example
Example usage of the function.
Aim at an NPC and enter "bones_cl" into your console.
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