Garry's Mod Wiki
Description
Sets the entity's velocity.
Actually binds to CBaseEntity::SetLocalVelocity() which sets the entity's velocity due to movement in the world from forces such as gravity. Does not include velocity from entity-on-entity collision or other world movement.
Arguments
Example
Makes Entity(1) fly upwards.
This site is a community mirror of the official Garry's Mod wiki.. This site is not maintained by Facepunch Studios.
Page content is automatically updated four times a day. Edits and history are not available.
Last Parsed: Loading...
