Garry's Mod Wiki
Description
Calls the associated Entity:Set*
function for each network var provided.
This is used internally - although you're able to use it you probably shouldn't.
Used for the built-in duplicator, you do not need to call this yourself.
This function will only work on entities which had Entity:InstallDataTable called on them, which is done automatically for players and all Scripted Entities
Arguments
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