Garry's Mod Wiki
Description
Gets the bone index of the given bone name, returns nil
if the bone does not exist.
See Entity:GetBoneName for the inverse of this function.
Arguments
1 string boneName
The name of the bone.
Common generic bones ( for player models and some HL2 models ):
- ValveBiped.Bip01_Head1
- ValveBiped.Bip01_Spine
- ValveBiped.Anim_Attachment_RH
Common hand bones (left hand equivalents also available, replace R with L)
- ValveBiped.Bip01_R_Hand
- ValveBiped.Bip01_R_Forearm
- ValveBiped.Bip01_R_Foot
- ValveBiped.Bip01_R_Thigh
- ValveBiped.Bip01_R_Calf
- ValveBiped.Bip01_R_Shoulder
- ValveBiped.Bip01_R_Elbow
Returns
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