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  table Entity:GetNetworkVars()

Description

Returns all network vars created by Entity:NetworkVar and Entity:NetworkVarElement and their current values.

This is used internally by the duplicator. Entity type Network vars will not be returned!

For NWVars see Entity:GetNWVarTable.

This function will only work on entities which had Entity:InstallDataTable called on them, which is done automatically for players and all Scripted Entities

Returns

1 table data
The Key-Value formatted table of network var names and their current values

Example

Example output, if used on a env_skypaint.

local ent = ents.FindByClass("env_skypaint")[ 1 ] PrintTable( ent:GetNetworkVars() )
Output:
BottomColor = 0.919000 0.929000 0.992000 DrawStars = true DuskColor = 1.000000 1.000000 1.000000 DuskIntensity = 2 DuskScale = 0.5 FadeBias = 0.10000000149012 HDRScale = 0.56000000238419 StarFade = 0.5 StarLayers = 1 StarScale = 2 StarSpeed = 0.029999999329448 StarTexture = skybox/clouds SunColor = 0.000000 0.000000 0.000000 SunNormal = -0.377821 0.520026 0.766044 SunSize = 0 TopColor = 0.220000 0.510000 1.000000

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