Garry's Mod Wiki
Description
Gets the bone the hit box is attached to.
Arguments
2 number hboxset
The number of the hit box set. This should be 0 in most cases.
Numbering for these sets start from 0. The total amount of sets can be found with Entity:GetHitBoxSetCount.
Returns
Example
Output: Hit box set 0, hit box 0 is attached to bone ValveBiped.Bip01_Head1, etc.
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