Garry's Mod Wiki
Description
Plays a sound on an entity.
If run clientside, the sound will only be heard locally.
If used on a player or NPC character with the mouth rigged, the character will "lip-sync" if the sound file contains lipsync data. See this page for more information.
Arguments
This should either be a sound script name (sound.Add) or a file path relative to the sound/
folder. (so don't include sound/
, and make note that it's not sounds when moving the sound file itself)
Will not work if a sound script is used.
Will not work if a sound script is used.
Example
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